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ECGBL 2011
20-21 October, Athens, Greece
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Biographies

 


Professor Thomas M Connolly

The original instigator of this conference in 2007, Thomas Connolly is a Professor in the School of Computing at the University of the West of Scotland, having managed the Department of Computing and Information Systems for several years. Thomas worked for over 15 years in industry as a Manager and Technical Director in international software houses before entering academia. His specialisms are games-based learning, online learning and database systems. He has developed three fully online MSc programmes and developed and leads the undergraduate BSc Computer Games Technology programme. He is co-author of the highly successful academic textbooks Database Systems (now in its 4th edition) and Database Solutions (in its 2nd edition). He is a reviewer for several international journals and has been on the committee for various international conferences. He is a member of CPHC (Council of Professors and Heads of Computing) and member of the Higher Education Academy.

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Thomas Connolly


Professor Michael Meimaris

Prof. Michael Meimaris is Director of the New Technologies Laboratory in Communication, Education and the Mass Media. Professor Meimaris has authored a large number of scientific articles, studies and books. His interests focus on the introduction of New Technologies to Communication, Education and the Media, Graphic Design and Computer Animation, the New Technological Communication Environment and the design of its structure, Multimedia, Open and Distance Learning, and the education of trainers in the New Technologies field. He is the Scientific Responsible of programs involving the conception, the design and creation of New Technologies applications, as well as programs focusing on adult education. He has organized International Scientific Conferences, Seminars for the European Union and is a member of the most significant Scientific Committees in his field of expertise.

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Michalis Meimaris


Dr Mark Stansfield

The founding programme chair for ECGBL, Dr Mark Stansfield is a Senior Lecturer in the School of Computing at the University of Paisley. He has a PhD in Information Systems and has written and co-written more than 70 refereed papers in areas relating to e-Learning, games-based e-Learning, information systems and e-Business. Journals in which papers have been published include the European Journal of Information Systems, Systems Practice and Action Research, the Journal of Further and Higher Education, the Journal of Electronic Commerce Research, the Journal of IT Education, and Computers and Education. Mark also serves on the editorial boards of several international journals that include the International Journal of Information Management, Journal of Information Systems Education, ALT-J and the Journal of IT Education. Mark was a
ppointed Member of the International Association of Science and Technology for Development (IASTED) Technical Committee on Education for the term 2005-2008 and is a Registered Practitioner of the Higher Education Academy in the UK. He has presented papers at international conferences for over 15 years and has won Best Paper Awards at a number of conferences that include the UK Systems Society Conference in 1993 and the Informing Science and IT Education Conferences in 2003 and 2006.

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Mark Stansfield


Dr. Dimitris Gouscos
Dr. Dimitris Gouscos, born in Athens, Greece, 1968, is Lecturer with the Faculty of Communication and Media Studies of the University of Athens and research fellow with the Laboratory of New Technologies in Communication, Education and the Mass Media, where he contributes to co-ordination of two research groups on Digital and Reflective Game
Based Learning and Electronic Governance, Digital Deliberation and Civic Media.

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Dimitris Gouscos


Professor Sara de Freitas
Sara is Director of Research and Professor of Virtual Environments at the Serious Games Institute at the University of Coventry where she leads an applied research team working closely with industry. Sara holds a visiting fellowship at the University of London, is elected chair of the Lab Group and is a Fellow of the Royal Society of Arts. She is also the Scientific Coordinator for the EU GALA network of excellence in Serious Games. Voted the Most Influential Woman in Technology 2009 and 2010 by US Fast Company, Sara also chairs the IEEE Serious Games and Virtual Worlds conferences (VS-Games) and is a regular speaker at international conferences. Sara currently holds 12 funded projects, funded through European, regional and national agencies. She sits on 31 programme committees for journals, books and conferences, has chaired 6 international conferences and has given over 80 presentations and lectures in the UK and abroad. Her research includes e-learning innovation, multimodal interfaces, experience design and perceptual modelling in games and virtual worlds. Sara publishes widely with over 90 publications (reports, journal articles, conference papers and books) in the areas of: pedagogy and e-learning, change management and serious games and virtual worlds for supporting training and learning. Her latest books: Rethinking Learning for a Digital Age (edited with R. Sharpe and H. Beetham) is published by Routledge and Digital Games and Learning (edited with P. Maharg) is published by Continuum Press


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Sara de Freitas


Dr Nikolaos Avouris
Nikos is Professor of Human-Computer Interaction at the University of Patras, Greece and Head of the HCI group (hci.edu.gr). His research interests include Software Technology in relation to Industrial, Educational and Environmental Applications. Special interest and experience in areas of Human-Computer Interaction, Interactive Systems Design, Distributed Intelligent Systems, machine Learning, application of Knowledge -based techniques in Computer-Supported Collaborative Learning (CSCL), educational, industrial and environmental fields. He has been a key researcher in many national and international funded research projects in the frame of IST, ESPRIT, Environment, PENED, YPER etc.  He has served as Editor of two international volumes and is the author of over 100 scientific papers and technical reports in the above research areas. Professional memberships include Member of the Technical Chamber of Greece (1979), Greek Electrical Engineers Association (1979), Greek Computer Society (1992), IEEE Computer Society (1995), founding member of the Greek Artificial Intelligence Association (ΕΕΤΝ) and Hellenic Associaton of Computer and Communication Technonologies in Education.


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Nikolaos Avouris


Dr Constantinos Mourlas
Costas Mourlas is Assistant Professor in the Department of Communication and Media Studies, National and Kapodistrian University of Athens (Greece) since 2002. His current main research interest is the design and the development of personalized environments in e-learning and digital games, that provide adaptive and personalized context to the users according to their needs, preferences, cognitive characteristics and affective state.


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Constantinos Mourlas


Dr Wilfried Admiraal
Wilfried Admiraal is associate professor Learning and Technology at the Department of Child Development and Education of the Faculty of Social and Behavioural Sciences of the University of Amsterdam Wilfried's academic background is social and organizational psychology. His main activities include the project management of projects in the area of IT, secondary education and teacher education, research in similar projects, and tutoring PhD-students. His research interest covers the combination of educational sciences, social psychology and technology, with a focus on collaborative game-based learning.


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Wilfried Admiraal


Dr Patrick Felicia
Patrick Felicia, PhD, is a lecturer, course leader and researcher at Waterford Institute of Technology, where he teaches and supervises postgraduate students. He obtained his MSc in Multimedia Technology in 2003 and PhD in Computer Science in 2009 from University College Cork, Ireland. His research interests and expertise are mainly in Game-Based Learning, Multimedia, Educational Psychology and Instructional Design. He has served on program committees for international Game-Based Learning and Technology-Enhanced Learning conferences. He is editor-in-chief of the International Journal of Game-Based Learning (IJGBL), and is also editor of the Handbook of Research on Improving Learning and Motivation through Educational Games: Multidisciplinary Approaches, published by IGI.


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Patricl Felicia


Dr. Stefan Göbel
Stefan holds a PhD in computer science from TUD and has long-term experience in Graphic Information Systems, Interactive Digital Storytelling, Edutainment applications and Serious Games. After five years work as researcher at Fraunhofer Institute for Computer Graphics, from 2002 to 2008 he was heading the Digital Storytelling group at the Computer Graphics Center in Darmstadt. In late 2008 he moved to TUD and is heading the prospering Serious Gaming group at the Multimedia Communications Lab. Dr. Göbel is the author of numerous papers and member of different program committees such as ACM Multimedia, ICME, Edutainment, Foundations on Digital Games, Serious Games Conference and serves as jury member of the Serious Games Award.


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Stefan Göbel


Dr Thomas Hainey
Thomas is a Researcher/Lecturer of Serious Games and Game-based Learning in the School of Computing at the University of the West of Scotland.  His specialties include evaluation of GBL applications and analysis and generation of empirical evidence; he has numerous publications in this area.


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Thomas Hainey


Alex Moseley
Alex is an Educational Designer at the University of Leicester, where he has had long experience as both practitioner and researcher of course design and development for higher education; and was recently awarded the title of University Teaching Fellow. He has particular interests in online and distance education, student engagement, and provision of effective research skills and student induction. His principle research area is in game-based learning, and he has suggested key features of online immersive games which can be transferred to higher education to ensure high engagement and community development.


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Alex Moseley


Paul Peachey
Paul is currently a senior lecturer based at the University of Glamorgan, Wales, UK. He has been significantly involved in the development and management of two large e-Learning projects in Wales and also has experience in the training of lecturers in online moderation across a number of Welsh FE and HE establishments. Paul continues to research the pedagogical aspects of e-learning solutions with a particular interest in Problem-Based Learning approaches in the HE arena as part of an innovative blended learning model that he has devised and seeks to authenticate.


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Paul Peachey


Dr Kurt Squire
Kurt Squire is an Associate Professor at the University of Wisconsin-Madison in Curriculum and Instruction. He is the Director of the Games+Learning+Society (GLS) Group and co-director of the Educational Research Challenge Area (ERCA) in the Wisconsin Institutes for Discovery. He is a former Montessori and primary school teacher, and, before coming to Wisconsin, was Research Manager of the Games-to-Teach Project at MIT and Co-Director of the Education Arcade. In addition to writing over 30 scholarly articles and book chapters, he has given dozens of talks and invited addresses in North America, Europe, and Asia. Squire’s current research interests centers on games and science citizenship.


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Kurt Squire


Dr Constance Steinkuehler
Constance Steinkuehler is an Assistant Professor in the Games+Learning+Society (GLS) Group in the Curriculum & Instruction department at the University of Wisconsin–Madison. She Chairs the annual GLS Conference in Madison WI. Her research is on cognition, learning and literacy in massively multiplayer online games and other online game fandom spaces. Current interests include collective problem solving, digital & print literacy, informal scientific reasoning, and pop cosmopolitanism. She is a National Academy of Education/Spencer Post-Doctoral Fellow and her work is currently funded by the MacArthur Foundation.


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Constance Steinkuehler


Viktor Wendel
Viktor Wendel received his degree in Computer Science from the Julius-Maximilians-University of Würzburg in 2009. Since November 2009, he is working as a research assistant at the Multimedia Communications Lab (KOM) at the Technical University of Darmstadt. His research topics are Game Mastering in Multiplayer Serious Games, Collaborative Learning, and Serious Games. Further, he is an editor for ACM SIGMM Records


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Viktor Wendel


Dr Nicola Whitton
Nicola is a Research Fellow at Manchester Metropolitan University, specializing in the innovative use of learning technologies in Higher Education. Her particular interest is in the design and use of computer games with adult learners and she is the authors of Digital Games for Learning, a practical guide to educational game development.


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Nicola Whitton

 

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